Xcode 12 and iOS 14 Developer Bugs and Issues
I’ve had to put my game development adventures on hold for a bit since Apple released iOS 14 this week and I had to update my existing apps for the new OS version. I do this (more or less) every year so that the apps that I have on the App Store continue to support the latest functionality and takes advantage of any bug fixes in the new release.
This year has been rougher than most.
It feels as if Xcode 12 (and possibly iOS 14 too) is not quite ready and was rushed out the door. And the issues I’ve encountered are not deep-seated complex ones, but rather, very simple ones which seem to have been either overlooked, not tested for, or simply disregarded as “not worth bothering with”.
Here are some of the issues I ran into as a developer — I say “as a developer” because these aren’t all issues that might affect the end-user:
1. Storyboard view background color issues
I was updating one of my earliest projects when I ran into this issue. The app initially seemed to run fine and I was testing the various screens in the app when I hit a screen about two levels deep which was totally black. I could not see any of the text on that screen.